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basklj

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  1. basklj

    Support Gea

    somehow i can not get this to work: GEA.add( {{HomeEveningAwakeDark}, {id["Kitchen_Sink"]}}, 1, "", { {"Hue", id["HUE_kitchen"], "hue", 1}, --helder {"Hue", id["HUE_kitchen"], "bri", 254}, {"Hue", id["HUE_kitchen"], "sat", 121} }) trying to get 2 conditions ( local HomeEveningAwakeDark and the On condition of a device ) to trigger the settings of HUE_kitchen
  2. basklj

    Support Gea

    Bon soir, I noticed that since I installed the latest Fibaro software (4.140) that my GEA code is not working anymore. There is no error code is simply does this: [DEBUG] 20:30:43: GEA Version 5.40 : Running... [DEBUG] 20:30:43: Run : nothing to do for ID:634 [DEBUG] 20:30:45: GEA Version 5.40 : Running... [DEBUG] 20:30:45: Run : nothing to do [DEBUG] 20:30:50: GEA Version 5.40 : Running... [DEBUG] 20:30:50: Run : nothing to do for ID:509 [DEBUG] 20:30:51: GEA Version 5.40 : Running... [DEBUG] 20:30:51: Run : nothing to do for ID:634 [DEBUG] 20:30:54: GEA Version 5.40 : Running... [DEBUG] 20:30:54: Run : nothing to do [DEBUG] 20:30:59: GEA Version 5.40 : Running... [DEBUG] 20:30:59: Run : nothing to do for ID:336 [DEBUG] 20:31:00: GEA Version 5.40 : Running... [DEBUG] 20:31:00: Run : nothing to do for ID:336 [DEBUG] 20:31:01: GEA Version 5.40 : Running... [DEBUG] 20:31:01: Run : nothing to do for ID:336 [DEBUG] 20:31:02: GEA Version 5.40 : Running... [DEBUG] 20:31:02: Run : nothing to do for ID:336 [DEBUG] 20:31:03: GEA Version 5.40 : Running... [DEBUG] 20:31:03: Run : nothing to do for ID:336 [DEBUG] 20:31:04: GEA Version 5.40 : Running... [DEBUG] 20:31:04: Run : nothing to do for ID:336 [DEBUG] 20:31:05: GEA Version 5.40 : Running... [DEBUG] 20:31:05: Run : nothing to do for ID:336 [DEBUG] 20:31:06: GEA Version 5.40 : Running... [DEBUG] 20:31:06: Run : nothing to do for ID:336 [DEBUG] 20:31:07: GEA Version 5.40 : Running... [DEBUG] 20:31:07: Run : nothing to do for ID:336 [DEBUG] 20:31:08: GEA Version 5.40 : Running... [DEBUG] 20:31:08: Run : nothing to do for ID:336 [DEBUG] 20:31:15: GEA Version 5.40 : Running... [DEBUG] 20:31:15: Run : nothing to do for ID:33 [DEBUG] 20:31:29: GEA Version 5.40 : Running... [DEBUG] 20:31:29: Run : nothing to do for ID:33 [DEBUG] 20:31:31: GEA Version 5.40 : Running... [DEBUG] 20:31:31: Run : nothing to do [DEBUG] 20:31:32: GEA Version 5.40 : Running... [DEBUG] 20:31:32: Run : nothing to do for ID:509 [DEBUG] 20:31:45: GEA Version 5.40 : Running... [DEBUG] 20:31:45: Run : nothing to do for ID:567 [DEBUG] 20:31:46: GEA Version 5.40 : Running... [DEBUG] 20:31:46: Run : nothing to do [DEBUG] 20:32:10: GEA Version 5.40 : Running... [DEBUG] 20:32:10: Run : nothing to do for ID:33 [DEBUG] 20:32:11: GEA Version 5.40 : Running... [DEBUG] 20:32:11: Run : nothing to do [DEBUG] 20:32:14: GEA Version 5.40 : Running... [DEBUG] 20:32:14: Run : nothing to do for ID:509 [DEBUG] 20:32:31: GEA Version 5.40 : Running... [DEBUG] 20:32:31: Run : nothing to do for ID:567 [DEBUG] 20:32:33: GEA Version 5.40 : Running... [DEBUG] 20:32:33: Run : nothing to do [DEBUG] 20:32:37: GEA Version 5.40 : Running... [DEBUG] 20:32:37: Run : nothing to do for ID:634 [DEBUG] 20:32:38: GEA Version 5.40 : Running... [DEBUG] 20:32:38: Run : nothing to do for ID:697 [DEBUG] 20:32:39: GEA Version 5.40 : Running... [DEBUG] 20:32:39: Run : nothing to do [DEBUG] 20:32:41: GEA Version 5.40 : Running... [DEBUG] 20:32:41: Run : nothing to do for ID:603 [DEBUG] 20:32:56: GEA Version 5.40 : Running... [DEBUG] 20:32:56: Run : nothing to do for ID:509 [DEBUG] 20:33:38: GEA Version 5.40 : Running... [DEBUG] 20:33:38: Run : nothing to do for ID:509 [DEBUG] 20:33:41: GEA Version 5.40 : Running... [DEBUG] 20:33:41: Run : nothing to do for ID:567 [DEBUG] 20:33:43: GEA Version 5.40 : Running... [DEBUG] 20:33:43: Run : nothing to do for ID:634 [DEBUG] 20:33:44: GEA Version 5.40 : Running... [DEBUG] 20:33:44: Run : nothing to do [DEBUG] 20:34:20: GEA Version 5.40 : Running... [DEBUG] 20:34:20: Run : nothing to do for ID:509 [DEBUG] 20:34:29: GEA Version 5.40 : Running... and on, and on Can someone please help? Merci, regards Bas
  3. basklj

    Support Gea

    Thanks a lot ! I wouldnt have figured that out myself
  4. basklj

    Support Gea

    Thanks for your reaction. I tried same with other action (turnOn light) and then it works so I guess the { " Value "id [" Library_therm "], 20} is not correct for the LC13. I am not sure how to adjust the temperature setting.
  5. basklj

    Support Gea

    Hi, can somebody please help me with this code. I am trying to control my Danfoss LC13 (named Library_therm). It doesnt work but I am not sure whats wrong. GEA.add(Home, 1, "", { {"Day", "Monday, Tuesday, Wednesday, Thursday, Friday"}, {"Time", "6:01", "8:00"}, {"Value", id["Library_therm"], 20} })
  6. basklj

    Support Gea

    merci! does this also concerns the local variables? for example: local Light = {"Global", "LuxHome", "2"} do I only put "LuxHome" in the header or also "Light"
  7. basklj

    Support Gea

    good evening, I dont really understand what to put in the header: --[[ %% autostart ?? %% properties 13 value = id of a node (lamp/switch/etc) i understand this one 14 sceneActivation = ?? is this a node which triggers a scene ?? %% globals should i put all the used globals here? Awake Asleep etc? --]] Thank you for your help !
  8. basklj

    Support Gea

    Bonjour, Can anyone help me with the below code, lights turn off as set but the StopTask doesnt work Thanks in advance -- turn off walk in closet id["Walkincloset_Main"] off after 2 min PIR id["Walkincloset_PIR"] safe local WalkinCloset = GEA.add( {id["Walkincloset_Main"], {"value-",id["Walkincloset_PIR"], 1}}, 2*60, "", { {"turnOff", id["Walkincloset_Main"], "Repeat"} }) -- if id["Master_Shower"] is on then stop local WalkinCloset GEA.add (id["Master_Shower"], 1, "", {{"StopTask", WalkinCloset}}) -- turn off id["Master_Shower"] after 5 min (then WalkinCloset is active again) GEA.add (id["Master_Shower"], 5*60, "", { {"turnOff", id["Master_Shower"]} })
  9. basklj

    Support Gea

    All, thank you for teaching me the basics, however Im not able to make it operational. I now have the following made local Home = {"Global", "PresentState", "Home"} local Light = {"Global", "LuxHome", "2"} local Dark = {"Global", "LuxHome", "0"} local HomeLight = {Home, Light} local HomeDark = {Home, Dark} GEA.add( HomeDark, 1, "", { {"turnOn", 558} }) GEA.add( HomeLight, 1, "", { {"turnOff", 558} }) and I get the following debug [DEBUG] 16:39:06: [ PresentState=Home ] Run : checking (ID: 1) [turnOn,558] [if..] [DEBUG] 16:39:06: [ PresentState=Home ] Check : starting checking (ID: 1) [turnOn,558] [if..] [DEBUG] 16:39:06: [ PresentState=Home ] Check : checking dates (ID: 1) [turnOn,558] [if..] [DEBUG] 16:39:06: [ PresentState=Home ] isActivated : activation checking (ID: 1) [turnOn,558] [if..] [DEBUG] 16:39:06: [ PresentState=Home ] isActivated : type : global variable (ID: 1) [turnOn,558] [if..] [DEBUG] 16:39:06: isActivated : 'if' checking [DEBUG] 16:39:06: isActivated : type : global variable [DEBUG] 16:39:06: isActivated : activated [DEBUG] 16:39:06: [ PresentState=Home ] isActivated : activated (ID: 1) [turnOn,558] [if..] [DEBUG] 16:39:06: [ PresentState=Home ] Run : checking (ID: 2) [turnOff,558] [if..] [DEBUG] 16:39:06: [ PresentState=Home ] Check : starting checking (ID: 2) [turnOff,558] [if..] [DEBUG] 16:39:06: [ PresentState=Home ] Check : checking dates (ID: 2) [turnOff,558] [if..] [DEBUG] 16:39:06: [ PresentState=Home ] isActivated : activation checking (ID: 2) [turnOff,558] [if..] [DEBUG] 16:39:06: [ PresentState=Home ] isActivated : type : global variable (ID: 2) [turnOff,558] [if..] [DEBUG] 16:39:06: isActivated : 'if' checking [DEBUG] 16:39:06: isActivated : type : global variable [DEBUG] 16:39:06: !CANCEL! isActivated: desactivated [DEBUG] 16:39:06: [ PresentState=Home ] !CANCEL! isActivated: 'if' stop the check (ID: 2) [turnOff,558] [if..] [DEBUG] 16:39:06: [ PresentState=Home ] !CANCEL! isActivated: desactivated (ID: 2) [turnOff,558] [if..]
  10. basklj

    Support Gea

    okay, thanks for the help so far but when I use the code below, and I change the lux variable once (from dark to light), my lights keep going off and on and off and on i didn't mean to built a disco, what am I doing wrong? GEA.add(HomeLight, 1, "", { {"turnOff", 482}, --worktop {"turnOff", 621}, --small light kitchen {"turnOff", 17}, --fire place {"turnOff", 619}, --small light living {"turnOff", 695}, --living main { "VirtualDevice", 666, 1}, --Iris HUE off {"Repeat"} }) GEA.add(HomeDark, 1, "", { {"turnOn", 482}, --worktop {"turnOn", 621}, --small light kitchen {"turnOn", 17}, --fire place {"turnOn", 619}, --small light living {"turnOn", 695}, --living main { "VirtualDevice", 666, 2}, --Iris HUE off {"Repeat"} })
  11. basklj

    Support Gea

    @pepite thank you for the quick answer will the following be the right code then? GEA.add(HomeLight, 1, "", { {"turnOff", 482}, --worktop {"turnOff", 621}, --small light kitchen {"turnOff", 17}, --fire place {"turnOff", 619}, --small light living {"turnOff", 695}, --living main { "VirtualDevice", 666, 1}, --Iris HUE off {"Repeat"} })
  12. basklj

    Support Gea

    Bonjour, Im trying to achieve some automatic lighting based on 2 variables, home / away and light / dark. I have some questions how to make this work, first how should i combine the variables, like this: local HomeDark = {"Global", "PresentState", "Home"}, {"Global", "LuxHome", "0"} local HomeLight = {"Global", "PresentState", "Home"}, {"Global", "LuxHome", "2"} local AwayDark = {"Global", "PresentState", "Away"}, {"Global", "LuxHome", "0"} local AwayLight = {"Global", "PresentState", "Away"}, {"Global", "LuxHome", "2"} or is this possible? : local Home = {"Global", "PresentState", "Home"} local Away = {"Global", "PresentState", "Away"} local Light = {"Global", "LuxHome", "2"} local Dark = {"Global", "LuxHome", "0"} local HomeDark = {Home}, {Dark} local HomeLight = {Home}, {Light}
  13. basklj

    Support Gea

    thank you for your response and pointing me in the right direction!
  14. basklj

    Support Gea

    just a condition of my house in order turn lights off and on --Presence local Home = {"Global", "PresentState", "Home"} local Away = {"Global", "PresentState", "Away"} --Lux local Light = {"Global", "LuxHome", "2"} local Twilight = {"Global", "LuxHome", "1"} local Dark = {"Global", "LuxHome", "0"} --Presencelux local HomeLight = {Home}, {Light} local HomeTwilight = {Home}, {Twilight} local HomeDark = {Home}, {Dark} i tried GEA.add( true, 1, "", {{"VirtualDevice", 666, 12}}) as well without any results in a block scene the VD button 12 is working
  15. basklj

    Support Gea

    Bon soir, sorry, i dont speak french, hope english will do why is the first part working and the second not? GEA.add(HomeDark, 1, "", {{"turnOn", 621}, {"Repeat"}}) GEA.add(HomeDark, 1, "", {{"VirtualDevice", 666, 12}, {"Repeat"}}) really drives me crazy, spent a night to figure it but really need your help Merci in advance.
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